
The mode featured a private animation editor (later re-used for RSDK Animation Editor) and was never released to the public. Still I am curious on how some AI or script works, so maybe I will look into in the future.įew days after the Steam release of Sonic the Hedgehog CD, I released a short video showing a proof-of-concept mod with Metal Sonic as playable character. The real reason is that there is no much interest from the community to decrypt it.Īnother reason is that the scripting format is very different from the other RSDK versions and covering only a single game it is not worth that much. The reason is that it is not complete and it is quite buggy. I will insert more info here in the future.ĭuring 2012 I worked on a script disassembler of RSDKv3 that has never been published until the beginning of 2018. RSDKv4 hashes the file names in MD5 and a list of files is required to re-build the original data folder.īoth of my researches contribuited for the developent of Retrun-Sonicĭespite the appearance of the format and its purpose, multiple versions of it exists.ĭuring 2012 I worked on a level viewer of Sonic CD that has never been released to public.
Sonic the hedgehog 1 with christian whitehead engine cracked#
This is the first public released RSDK unpacker and the encryption/decryption has been cracked by me. RSDKv3 uses an encrypted virtual file system that recalls a zip archive with the name in clear. GitHub repo RSDK Animation Editor Data.rsdk unpackerĭata.rsdk for RSDKv3 and RSDKv4 are way different.
